Mission 3 - Overview

What you need

Welcome to your final mission pack! For those just joining us, we’ve designed these mission packs to teach you core elements of Method’s functionality.

PLEASE NOTE: In order to complete this Mission Pack, you will have to have read our documentation on Events and Actions.

We’ve been saying this all along, but we recommend you complete each of these missions in order from start to finish to get the most out of the training experience. Each mission follows a larger narrative centered around building your first app in Method.

What you'll learn

This final Mission Pack will bring together everything we’ve learned by adding functionality to an app through the use of events and actions.  We will walk you through the process of using programming logic to apply the appropriate events and actions to the objects on your screens so by the end of this mission your app will be fully functional!  Once you complete the following missions, you will know how to:

  • Add events to controls
  • Associate multiple actions to events, including 11 actions available in Method

You will also be able to:

  • Identify the difference between events and actions, and how they apply to objects
  • Explain how programming logic affects where and when we use events and actions

The scenario

Valerie, the owner of We Drive Stuff, Inc., has been using Method to build her own app to maintain a record of her drivers and their vehicles.  The last mission pack walked you through the particulars of Designer mode and built out the framework of the New Car and Car List screens of our Cars app.  In this mission, we’ll add functionality to our screens by adding events and actions to the objects in each screen.  By the time we’re done, we will witness the power of a fully-operational Method app!

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